Covered in this section are the various Industry aspects: Belt Mining, Moon Mining, Planetary Interaction, Market, Contracts, Research and Production
Belt Mining
The old suggestion that belts may be moved to require some level of exploration may be worth CCP revisiting as a way to balance mineral availability as well as a way of dealing with macro miners and bots, which is still an issue, and something I strongly expect CCP to continue fighting against.
Moon Mining
CCP are apparently already moving in this direction, but to would make sense for moons in nullsec to have semi-limited resources. Something like ‘layers’ of the moon which change over time, meaning that the most valuable moon resources are randomly redistributed based on heavy usage.
Planetary Interaction
PI with the recent changes is pretty much OK, but more information is obviously needed as to how this will interact with DUST 514 and just what the results of the combat on the planet will/won’t be.
Market
There was an early version of a ‘Corp Market’ shown on Singularity some time ago, and while it didn’t function, it would be nice to be able to tie standings and corp/alliance status into the market, allowing things like reduced prices for corp members, and ‘trade sanctions’ against hostile parties. While this could be bypassed with alts, it would add more depth to the market.
Contracts
The recent rework of the contracts UI is a vast improvement, but there are rooms for further additions, such as the ability to check ‘closed contracts’ to see how much an uncommon item was last sold for, as well as improving the auction mechanics to be more in-line with common online auction sites such as eBay. Similarly, high value and low volume items should be kept off the market and be limited to contracts, providing more opportunities for the seedier side of EVE.
Research and Production
Clearly, the UI needs some massive work for production, and simple (from the users perspective) things the ability to ‘select all and manufacture’ would be nice. However, a revamp of corp and POS mechanics in general would also be welcome, finally allowing public research/production to work as intended, and corporations to properly use each others services in an alliance while not opening up security issues. Similarly, NPC research should probably scale in cost based on usage the same way corporation offices do, or otherwise be completely removed once corporation public research is updated.