[Tip of the Week] All Roads Lead To…

Diving down wormholes into spooky space is a great source of both PvE and PvP content! However, it’s quite easy to lose your way in them, as there’s no setting routes like you would with a gate network. Good bookmarking is crucial to maintaining an overview of the wormhole chain you’re in. Don’t forget to bookmark your entrances and exits! You’ll need to scan them back down otherwise, if you even had a probe scanner fitted in the first placeā€¦ The last thing you want is to get stuck without a way out. If you do get lost, Signal Cartel will help you get home!

Wormhole gaming pro tips:

  • You can visually identify where a wormhole leads to.
  • A wormhole that has K162 in its show info is an exit, meaning someone else has scanned it down and jumped in from the other side. Over time, you’ll become more familiar with wormhole numbers, quickly allowing you to figure out the type (incoming/wandering/static) without even having to dive down!

Graphic courtesy of Shaemus O’Conor.

[Tip of the Week] Bring Your EWAR!

Text adapted from, and graphic by, the ever-lovely Shaemus O’Conor, EWAR afficionado extraordinaire.

Bring your EWAR – it can have an huge impact on a fight!

In EVE bigger is not always better. In fact, even a tiny T1 EWAR frigate like a Griffin or Maulus can have a massive impact on many PvP fights.

A flock of Blackbirds in a fleet wing can completely shut down an enemy logi wing, a single Crucifier can make it hard for a battleship to hit your fleetmates in frigates or quarter a Drekavac’s optimal range from 76km to 18km, an Arazu will point a shiny target, keep it sensor dampened and light the cyno to bring in the big boys.

T1 EWAR frigates can be used very quickly, within a few days of starting the game. It is a quick train, they are very cheap (some corporations may even hand them out for free) and you can have an immediate tangible impact during PvP fleets. Of course, if you like the playstyle, training more into the specific EWAR skills will make them even better, open up T1 EWAR cruisers and a higher effectiveness. When specializing, T2 EWAR cruisers can be a massive force multiplier in a fight.

So the next time a fleet is called, look for the EWAR wing or ask your FC if you can bring an EWAR ship. For learning more about EWAR, check out the links in this post.

P.S.: Salt is a valuable resource in New Eden and beyond, and an EWAR pilot is a master at extracting it.

[Tip of the Week] Love You So Much

Missioning income doesn’t just come from the ISK rewards you get from the agents. The corporation you run missions for will steadily pay you with Loyalty Points. Through the in-game Wallet -> Loyalty Points, you can click the corp you run for and find out where their nearest Loyalty Store is. You can then check https://www.fuzzwork.co.uk/lpstore/ to see which items would be best to sell on the market or directly to other players. Watch out for daily volumes – you might not want to buy 100 of an item that only sells 2 per day!

Want to know more about Loyalty Points? The UniWiki provides!

[Tip of the Week] Cloudy With A Chance of Death

We’re launching a new concept – both here on the blog and on the Uni Discord – the EVE Uni Tip of the Week! Some of you might remember the HIWUTOD of old, Hippla’s Weird Unsolicited Tip of the Day.

Well, we’re going to bring back that concept with some tips from all walks of EVE life, on a weekly basis, every Monday. PvP, PvE and everything in between – aimed at new and new-ish players, although the intermediate and veteran player may still learn something new with a tip that is outside of their usual area of gameplay. Without further ado, let’s dive into the very first EU-TOTW!


Did you know there are different clouds in the Abyss?


Filament Cloud – Orange – Shield Boosters repair less (-40%), but cycle faster (40%). As repair modules are capacitor-hungry modules, these will drain your capacitor fast!
Bioluminescent Cloud – Blue – 4x signature radius increase. Your signature size will balloon massively, making it much easier for large weapons with poor tracking to hit you! Particularly dangerous when enemies such as battleships are on the field, or when you rely on your small ship signature for tank.
Tachyon Cloud – White – 4x velocity, -50% Inertia. Be careful not to sling yourself out of the Abyss boundary. Microwarpdrive fits can easily get sent at over 10000km/s!

Want to learn more about Abyssal Deadspace and its localized effects? The UniWiki provides.

EVE University Professor Releases Tutorial Videos

ALDRAT, Metropolis – EVE Online can be highly intimidating for new pilots. Mastering even the basics to survive in New Eden is a daunting challenge. To make this easier for capsuleers, Seamus Donohue and EVE University have released a series of tutorial videos which guide new pilots through character creation through the introductory career mission tracks.

This 46-part series, encompassing over seven hours of content, can be found at http://tinyurl.com/SurviveEVE, or by searching for “How to Survive EVE Online” on YouTube. Each video runs from 6 to 14 minutes in length.

“I like explaining things,” said Seamus Donohue, “so when I saw ‘How to Survive Minecraft’ by ‘paulsoaresjr’ on YouTube, I decided it would be a good idea to create a similar series for EVE Online. In my case, I had watched the entire Minecraft series before actually buying Minecraft.” Continue reading