[Tip of the Week] Death to the TOADS!

Are you familiar with Incursions? Incursions are are constantly respawning event introduced with the Incursion expansion in which the NPC faction known as the Sansha’s Nation, led by Sansha Kuvakei, invades space in an attempt to conquer it for themselves. Capsuleers must fight off Sansha’s forces in order to return the contested space back into an area which can be more safely occupied.

It is a fun and profitable activity that allows you to experience battleship-sized PvE. In fact, you could even partake in it with our EVE University Incursions Community (think about joining one of my Intro to Incursions classes some time 😉 ) with newbro-friendly requirements and loaner ships.

The saying “know your enemy” is a good one and applies to Incursions just as well as it does any other activity in EVE. In order to know what to kill and most importantly in what order, it helps to know what the various enemies do, how hard they are to kill, what engagement range they have, etc. Incursion rats are well known for fielding high amounts of various EWAR. In particular, many Sansha enemies have the ability to warp disrupt (‘point’) capsuleer ships, preventing them from warping their multi-billion ISK ships off the field in case of emergency or danger.

Knowing what enemies have the ability to warp disrupt is crucial to the order in which rats are killed in a site. To that end, the Incursions groups gave life to the handy mnemonic “TOADS”, for all the Sansha rats that can warp disrupt:

  • Tama Cerebellum
  • Outini Mesen
  • Auga Hypophysis
  • Deltole Tegmentun
  • Schmaeel Medulla

Knowing which enemies to kill in what order is a big part of successful Incursions gameplay, and can be the difference between fat ISK payouts or many billions of ship losses!

Editor’s Note: the Sansha Nation Commander and Sansha Citizen/Slave rats can also point. TOADSSCS doesn’t quite roll of the tongue as much though, does it?